Ultra-low-latency routing
A real-time mixing graph built for tight buffers, so monitoring, voice and games stay in sync. Route audio between devices with latency you can leave on while gaming or producing.
Audio router · per-app mixer · for Windows
Meet AudioForge. A per-app tray mixer that REPLACES EarTrumpet, plus an ultra-low-latency routing engine underneath.
Set the volume of every app on its own. Move a running app to another output mid-stream. Spin up virtual devices, fan one source out to many outputs, merge several mics into a single virtual mic for Discord. Simple mixer by default, a full nodal patchbay when you want it.
Windows still hides per-application volume three clicks deep, and switching the default device is a control-panel safari. AudioForge puts a real mixer one click from the tray: a fader and a mute for every app, the default-device picker right there, and the ability to move a running app to another device without restarting it.
Underneath the simple mixer sits a real routing graph. Create virtual input and output devices that Windows treats as hardware, then wire anything to anything. Fan one source out to many outputs at once, or merge several microphones into one virtual mic your apps see as a single device. The advanced nodal patchbay is one click away when you outgrow the mixer.
A real-time mixing graph built for tight buffers, so monitoring, voice and games stay in sync. Route audio between devices with latency you can leave on while gaming or producing.
Create virtual inputs and outputs that Windows and every app treat as real hardware. Wire them into the graph, name them, and they persist across reboots.
Send a single source to several outputs at the same time, speakers, headset and a capture device for OBS, all from one click. No third-party cable stacks, no driver juggling.
Combine an XLR mic, a headset mic and a desktop mic into a single virtual microphone. Discord, Teams and OBS see one clean device, you keep all your sources.
Flip routes, mute apps, switch the default device and toggle virtual devices straight from a Stream Deck button. The whole mixer, one press away.
Open it and you get a clean per-app mixer. Click once and the advanced nodal patchbay unfolds, drag wires between nodes, build any graph you can imagine.
AudioForge runs a real audio graph in the background, sources, sinks and links, exactly the model that makes Linux audio so flexible. Apps connect to virtual devices, the engine routes the samples, and the tray mixer is just a friendly window onto that graph.
Every app stream is a source; every real or virtual device is a sink. The engine sees them all as nodes in one graph.
Routing is just links between nodes. One-to-one, one-to-many, many-to-one, the mixer and the patchbay both edit the same links.
Virtual devices are first-class nodes Windows exposes as real endpoints, so any app can pick them with no plugin.
A tight real-time mix loop keeps the round trip short, so monitoring and voice stay glued to the picture.
Windows 10 / 11 · x64. Single-file, self-contained, code-signed.
.exe.msi